![]() ![]() We’ve tried to make creating a song and level as fun as possible, but also effortless to upload and share. ![]() We’ve said this before, but seeing what players do with our tools is one of the things we’re *most* looking forward to. We’re certain that, after a couple of days, you’re going to blow away what Jon did here. Something that we think (hope?) is going to take you more than a matter of days, however, is claiming our Platinum Trophy. If you’re a Trophy hunter, you’re probably well aware of the pain and glory of trying to conquer the intense Trophy levels in our pal Shawn McGrath’s new PSN exclusive Dyad. Here at Queasy Games, we didn’t want players to be distracted by playing albums in a certain way for Trophies, or trying to “game” our community. Instead we created two things: Death Mode and Beat School.ĭeath Mode is an unusual twist in our campaign mode. Once you’ve beaten our albums, you can flip each album over to a b-side and experience intense, single-screen timed challenges to collect notes without dying based on signature moments from each of the album’s tracks. #JUST SHAPES AND BEATS LEVEL EDITOR PS3#Įach win unlocks a Trophy, and it’s our hope that these will test the skills players have learned in our levels, making each Trophy win hard fought but deeply rewarding. ![]()
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